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 Sir Yatagan Fracas

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Mallus

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PostSubject: Sir Yatagan Fracas   Mon Sep 08, 2008 3:39 pm

Sir Yatagan Fracas is a poet and paladin currently residing in the Shambles. Like most of his people, he prefers to live in the past. Yatagan does this primarily by writing and performing Dragonborn love poetry in the classical style, a form known for it's combination of lyric romanticism and veiled threats of violence. He's also a working poet because frankly, he's not smart enough to be an academic historian, a profession actually respected among his kind. It was the 'study' of ancient Dragonborn poetry that led Yatagan to the 'Dragon Within', religion, and his eventual taking of the Oath of Paladinhood.

Yatagan is an odd combination of charming and revolting, at least by human and fae standards. While he's very charismatic, literally dressed in shining armor, he's also uncomfortably reptilian. His breath weapon is toxic, bacteria-laden saliva. His paladin's 'marking' ability involves him passing his sword under his cloaca, spraying it with his semen, and then flinging it foes. This, naturally, humiliates and enrages them, though it's possible his semen also has some mildly hallucinogenic properties, like the skin of certain frogs. He's also overweight.


Last edited by Mallus on Wed Apr 29, 2009 11:34 am; edited 1 time in total
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Mallus

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PostSubject: Re: Sir Yatagan Fracas   Mon Sep 08, 2008 3:48 pm

please remove


Last edited by Mallus on Wed Apr 29, 2009 11:34 am; edited 7 times in total
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gridley

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PostSubject: Re: Sir Yatagan Fracas   Fri Sep 12, 2008 12:00 pm

Mallus wrote:
Religion (+0)

Is that a typo or do the Dragonborn in the world of Port get a -5 to religion?
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PostSubject: Re: Sir Yatagan Fracas   Fri Sep 12, 2008 1:05 pm

gridley wrote:
Is that a typo or do the Dragonborn in the world of Port get a -5 to religion?
Thanks for catching that. It was a typo.
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Mallus

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PostSubject: Re: Sir Yatagan Fracas   Tue Nov 25, 2008 11:20 am

removed


Last edited by Mallus on Tue Nov 25, 2008 10:16 pm; edited 1 time in total
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shilsen

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PostSubject: Re: Sir Yatagan Fracas   Tue Nov 25, 2008 11:39 am

Are you planning to change his weapon, Scott? You have Weapon Focus (Axes) and a battle axe listed in his equipment, but a longsword listed as his basic attack.
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Mallus

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PostSubject: Re: Sir Yatagan Fracas   Tue Nov 25, 2008 10:18 pm

please remove


Last edited by Mallus on Wed Apr 29, 2009 11:33 am; edited 1 time in total
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PostSubject: Yatagan L2 --revised   Fri Dec 05, 2008 11:34 am

please remove


Last edited by Mallus on Wed Apr 29, 2009 11:33 am; edited 1 time in total
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PostSubject: Re: Sir Yatagan Fracas   Wed Dec 17, 2008 10:08 pm

please remove


Last edited by Mallus on Wed Apr 29, 2009 11:33 am; edited 1 time in total
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PostSubject: Re: Sir Yatagan Fracas   Sat Dec 20, 2008 11:34 pm

please remove


Last edited by Mallus on Wed Apr 29, 2009 11:33 am; edited 1 time in total
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shilsen

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PostSubject: Re: Sir Yatagan Fracas   Sun Dec 21, 2008 9:15 am

I can see many of you were scarred by being zombie-hugged. Amber was thinking of her 4th lvl feat yesterday and seriously considering Escape Artist for the same reason.
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PostSubject: Re: Sir Yatagan Fracas   Sun Dec 21, 2008 1:18 pm

Oddly-enough, frail little Odanais broke free from his zombie hug surprisingly easy.
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PostSubject: Re: Sir Yatagan Fracas   Mon Dec 22, 2008 9:36 am

please remove


Last edited by Mallus on Wed Apr 29, 2009 11:32 am; edited 1 time in total
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PostSubject: Re: Sir Yatagan Fracas   Mon Dec 22, 2008 2:38 pm

Mallus wrote:
gridley wrote:
Oddly-enough, frail little Odanais broke free from his zombie hug surprisingly easy.
Odanais isn't weighed down by plate mail. Or morals.

Both of which require more strength than he possesses.
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PostSubject: Re: Sir Yatagan Fracas   Thu Dec 25, 2008 3:27 pm

please remove


Last edited by Mallus on Wed Apr 29, 2009 11:32 am; edited 1 time in total
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shilsen

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PostSubject: Re: Sir Yatagan Fracas   Thu Dec 25, 2008 5:13 pm

Looks fine, except I think the Athletics should be +6 (+5 trained, +3 Str, +2 level, -4 from plate mail and a heavy shield)
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PostSubject: Re: Sir Yatagan Fracas   Thu Dec 25, 2008 5:50 pm

please remove


Last edited by Mallus on Wed Apr 29, 2009 11:32 am; edited 1 time in total
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PostSubject: Re: Sir Yatagan Fracas   Wed Feb 18, 2009 1:43 pm

please remove


Last edited by Mallus on Wed Apr 29, 2009 11:31 am; edited 9 times in total
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shilsen

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PostSubject: Re: Sir Yatagan Fracas   Wed Feb 18, 2009 3:26 pm

Mallus wrote:
AC: 24, Fort: 17, Ref: 16 , Will: 18

Hmm - Ref 8 points lower than AC and no other defense above 18? Note to self...
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PostSubject: Re: Sir Yatagan Fracas   Wed Feb 18, 2009 5:39 pm

Mallus wrote:

Toughness (Heroic)
--Gain proficiency with rapier.
So that's what Toughness does! I'd wondered.
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PostSubject: Re: Sir Yatagan Fracas   Wed Feb 18, 2009 5:43 pm

please remove


Last edited by Mallus on Wed Apr 29, 2009 11:31 am; edited 1 time in total
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PostSubject: Re: Sir Yatagan Fracas   Mon Mar 30, 2009 10:02 am

Sir Yatagan Fracas, Dragonborn Paladin 8
Init: +4, Senses: normal
AC: 27, Fort: 20, Ref: 19 , Will: 21
HP: 76, Bloodied: 38
Healing Surge Value: 21, Surges/day: 12
Speed: 5/6

Strength: 17 (+3)
Dexterity: 10 (+0)
Constitution: 14 (+2)
Intelligence: 8 (-1)
Wisdom: 14 (+2)
Charisma: 20 (+5)

Racial and Class Features
Draconic Heritage -- add CON bonus (2) to Healing Surge Value.
Dragonborn Fury -- +1 to hit while Bloodied
Defense Bonus -- +1 to FORT/REF/WILL

Feats
Weapon Expertise free -- +1 w/weapon attacks
Implement Expertise free -- +1 w/implement attacks
Toughness (Heroic) -- +5 HP per Tier
Weapon Focus: Axes (Heroic) -- +1 damages with axes
Bardic Dilettante (Heroic, Multi-class) -- Training in Athletics skill, may use Majestic Word as a Daily power
Dragonborn Frenzy (Heroic, racial) -- +2 to damage when Bloodied
Acolyte Power (Heroic) -- power swap, Bard Blunder

Trained Skills
Athletics: +9/11,
Diplomacy: +15
Insight: +11
Intimidate: +15
Religion: +8

Basic Attacks
-- melee: +2 battle axe +12 vs. AC 1d10+6
-- ranged: hand axe (5/10) +10 vs. AC 1d6+4

At-Will powers
Enfeebling Strike
-- +14 vs. AC, 1d10+8, target takes -2 to hit until the end of your next turn
Holy Strike
-- +12 vs. AC, 1d10+6 Radiant
Divine Challenge
-- Marks target, target takes 3+CHA modifier Radiant damage (Cool if it makes an attack the doesn't include you, Close Burst 5 Minor

Encounter Powers
Blunder
-- +12 vs. WILL, 1d6+7, Ranged 5, slide target 2 squares, you or ally can make a melee basic attack against it as a free action
Invigorating Smite
-- +14 vs. WILL, 2d10+8, you and Bloodied allies within 5 squares regain 5+WIS modifier (7) HP
Divine Reverence
-- +12 vs. WILL. 1d8+7 Radiant, targets Dazed until the end of your next turn, Close Burst 1

Breath Weapon - Poison
-- +9 vs. REF, 1d6+2, Minor, Close Blast 3
Channel Divinity: Divine Strength
-- add STR modifier (3) as extra damage on your next attack Minor
Channel Divinity: Divine Mettle
-- + CHA mod (4) to Saving Throw, Minor, Close Burst 10
Second Wind
-- spend a Healing Surge, gain +2 to all Defenses
-- grant target a Saving Throw at + CHA modifier (4), Close Burst 10

Daily
Radiant Delirium
-- +12 vs. REF, 3d8+7 Radiant, Ranged 5, target is Dazed until the end of your next turn, -2 to AC (save ends), miss: half damage
Hallowed Circle
-- +12 vs. REF, 2d6+7, Close Burst 3, creates a zone of light that grants allies +1 power bonus to all defenses until the end of the encounter

Majestic Word (bard multiclass)
-- spend a Healing Surge, gain additional CHA mod (5) + 1d6 extra HP and slide ally 1 square, Minor, Close Burst 5

Utility
Astral Speech
-- +4 Diplomacy until the end of the encounter Minor, Daily
Wrath of the Gods
-- self/allies gain your CHA bonus (5) to damage until the end of the encounter, Minor, Daily, Close Burst 1

Lay on Hands
-- you spend a Healing Surge and target gains HP as if they had, Touch Minor 2/day

Items and Equipment
+2 Choker of Eloquence L8 - +2 FORT/REF/WILL
-- Property: +2 on Diplomacy & Bluff checks, re-roll 1 Diplomacy or Bluff check, Free, Daily
+2 Bloodclaw Battleaxe L7 - +2 to hit/damage, +2d6 critical
-- Property: lose 2HP for +4 DAM on a melee attack
+2 Impostors Plate Armor L6
-- turn armor into a suit of normal clothing, and vice-versa, At-will, Minor
Gauntlets of Ogre Power L5
-- Property: +1 to Athletics and STR checks, +5 to melee damage, Daily, Free
Circlet of Second Chances
-- re-roll a saving throw, Daily, Free

multiple journals, writing kit, Pernod, fireworks, codpiece god


Last edited by Mallus on Fri Jun 05, 2009 8:05 pm; edited 10 times in total
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shilsen

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PostSubject: Re: Sir Yatagan Fracas   Mon Mar 30, 2009 10:37 am

All of it looks fine to me, except for just one thing:

Mallus wrote:
+1 Cloak of the Walking Wounded (L4- 680 gp)
-- when using Second Wind, spend 2 Healing Surge Daily

That's not a daily, but is just a property of the item, so it can be used any time you use your second wind (which makes it an encounter power, effectively). But you do have to be bloodied. Also, as a 4th lvl item it costs 840 gp.

I'm a little iffy on the Iron Armbands, since it seems too cheap for a constant +2 to damage, but that's a small quibble. If it becomes a problem (which I'm pretty sure it won't), I might ask you to change it.
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Mallus

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PostSubject: Re: Sir Yatagan Fracas   Wed Apr 28, 2010 11:44 pm

Sir Yatagan Fracas, level 11

Dragonborn, Paladin, Champion of Order The Cloaca
Build: Protecting Paladin
Dragon Breath Key Ability: Dragon Breath Strength
Dragon Breath Damage Type: Dragon Breath Poison
Background: Dragonborn - Brush with the Past (+2 to Insight)

FINAL ABILITY SCORES
Str 18, Con 15, Dex 11, Int 9, Wis 15, Cha 21.

STARTING ABILITY SCORES
Str 14, Con 14, Dex 10, Int 8, Wis 13, Cha 16.


AC: 30 Fort: 23 Reflex: 21 Will: 24
HP: 100 Surges: 12 Surge Value: 27

TRAINED SKILLS
Religion +9, Intimidate +18, Insight +16, Diplomacy +15, Athletics +12

UNTRAINED SKILLS
Acrobatics +1, Arcana +6, Bluff +10, Dungeoneering +7, Endurance +3, Heal +7, History +6, Nature +7, Perception +7, Stealth +1, Streetwise +10, Thievery +1

FEATS
Level 1: Toughness
Level 2: Weapon Focus (Axe)
Level 4: Bardic Dilettante
Level 6: Draconic Challenge
Level 8: Solar Enemy
Level 10: Power of the Sun
Feat User Choice: Weapon Expertise (Axe)
Feat User Choice: Implement Expertise (Holy Symbol)
Level 11: Power of Arcana

POWERS
Lay on Hands: Lay on Hands
Paladin at-will 1: Virtuous Strike
Paladin at-will 1: Enfeebling Strike
Paladin encounter 1: Valorous Smite
Paladin daily 1: Majestic Halo
Paladin utility 2: Bless Weapon
Paladin encounter 3: Righteous Smite
Paladin daily 5: Arc of Vengeance
Paladin utility 6: Wrath of the Gods
Paladin encounter 7: Astral Thunder
Paladin daily 9: Ray of Reprisal
Paladin utility 10: Benediction

ITEMS
Teleporting Gith Plate Armor +3 (12th)
Amulet of Protection +3 (11th)
Fey Strike Battleaxe +2 (10th)
Iron Armbands of Power (6th)
Skull Mask (5th)
Pelor's Sun Blessing (3rd),
Kord's Mighty Strength (3rd)

Adventurer's Kit
Heavy Shield

Potion of Regeneration (heroic tier)
Potion of Healing (heroic tier)
Pernod
Journal
Fireworks
Half a mouse pie


Last edited by Mallus on Mon May 03, 2010 5:15 pm; edited 2 times in total
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shilsen

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PostSubject: Re: Sir Yatagan Fracas   Thu Apr 29, 2010 8:11 am

Mallus wrote:
Iron Armbands of Power (heroic tier)
Battleforged Shield Heavy Shield

Both of these take up the same slot (Arms).
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