The Port
Would you like to react to this message? Create an account in a few clicks or log in to continue.

The Port

This is what happens after a world ends.
 
HomeGalleryLatest imagesSearchRegisterLog in

 

 AD&D - XP for Sessions 1 & 2

Go down 
AuthorMessage
Mallus

Mallus


Posts : 1428
Join date : 2008-08-22

AD&D - XP for Sessions 1 & 2 Empty
PostSubject: AD&D - XP for Sessions 1 & 2   AD&D - XP for Sessions 1 & 2 Icon_minitimeSat Jul 16, 2011 11:33 am

XP for Session 1 (John C., Ed, Steve)

100 XP


XP for Session 2 (John C., John D., Ed, Steve)

3,883 XP

The Good News: everyone goes up 1 level!

The Neutral News: it's going to take 1 week to train. If a character forgoes training, they receive their extra HP for leveling, and that's it -- until they train under a master.

The Bad News: it costs 1000 GP to train under a master.

However, you *do* have a fair amount of treasure...
Back to top Go down
Mallus

Mallus


Posts : 1428
Join date : 2008-08-22

AD&D - XP for Sessions 1 & 2 Empty
PostSubject: Re: AD&D - XP for Sessions 1 & 2   AD&D - XP for Sessions 1 & 2 Icon_minitimeMon Jul 18, 2011 10:33 am

Question: did you seek level training before leaving the Old Port? The miniature dryads encourage you to leave for the shrine as soon as possible.

If you decide to go before training, there's a chance you could encounter potential trainers along the way... who knows?... I'll roll some dice...
Back to top Go down
 
AD&D - XP for Sessions 1 & 2
Back to top 
Page 1 of 1
 Similar topics
-
» AD&D - Treasure for Sessions 1 & 2

Permissions in this forum:You cannot reply to topics in this forum
The Port :: The Game Itself :: Treasure and XP-
Jump to: